Object-Oriented Dungeons & Dragons

Florian Salihovic
Geek Culture
Published in
9 min readMar 25, 2021

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This post is a follow-up of a short exchange between BenMauss and me when I commented on his Dungeons & Dragons themed code to illustrate the principles of object-oriented programming: OOP with D&D: Inheritance.

When I was a teenager, I played Shadowrun with friends. I hold dear memories of that time, and I also always wanted to play these games on a computer, so I thought I might give it a shot and provide an example on my own.

I am not 100% familiar with the rules, so I might unintentionally implement these rules in the wrong way.

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Florian Salihovic
Geek Culture

Entrepreneur · Machine learning and software engineering for bread and butter